![]() ![]() Also a quick shout out to sonicmyst, God of Kings, Eagle Pursuit, Zaarin and SeelingCat over at the Civfanatics Forum for helping me with some of the obscure lakes I was having trouble locating. We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.įinally, after the break there will be a lot of large images, so now is the time to check that you are on WiFi and are not using Mobile Data. Such, no matter how much you try there might be some slight discrepancies here ![]() Meant working from multiple different sources, and map projections, and as Made to make sure that everything is accurately placed, putting this together Judgement calls which you will see below. We have also worked using the commonly implemented politicalīorders, not necessarily what nations claim, and this means making some We start, first the Civilization boundaries on the map are based more onĬlarity than anything else, so in most cases, they conform to their modernĬounterparts. Of the Earth while brushing up on my Māori. Well three solid days of work later and it was not the quick job IĮxpected, but it was a rewarding one as I got to learn more about the geography VI in the past as part of our Map-It Project, and IĪm always a completionist, so I thought it would be quick to add in a couple of Water features to its growing list of geographical features. TL DR – Every single feature of Civilization 6 (at time of posting) in one map, this time with Lakes, Seas, and OceansĬivilization VI: Gathering Storm, and along with the boosted Industrial ZonesĪnd several pages of patch notes there was the announcement of the game adding ![]()
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